Irrlicht/Ruby Interface
Combines an easy to learn easy to read scripting language
with an excellent 3d graphics engine.
Welcome and thank you for visiting.
I call my project by different names Irrlicht/Ruby, IrrRuby or just Irr. I picked Ruby
as the language of preference because of all the language I look at I found Ruby the easiest
to learn, the easiest to read and it has a syntax simular to C, C++ and a number of other
compilers. This will help make it easy to port programs between C and Ruby. If you haven't
tried Ruby before you now have a reason.
Don't misunderstand, simplification is not the primary goal of this project. It's prim
goal is to produce an comprehensive interface between Ruby and Irrlicht. What
do I mean by comprehensive? I mean anything done in C is doable in Ruby.
Efficiency is not a major issue eather. All the heavy duty computations are done
in the Irrlicht engine. Script language efficiency should have little effect. More over
C routines can away be added to the Irr library as needed.
Contributed works will be appreciated and add to the project page.
I can use most anything you wish to offer, compiled binaries, code snippets, tutorals or
anyother kind of doucmention.
Hope to hear from you soon. Please let me know of any bugs you find or new features
you'd like added.
I'll be monitoring
the forums and I'll try to replay promptly.
My Rubyforge project page.
Major Links:
Irrlicht home page is: irrlicht.sourceforge.net
(active disscussion board here)
Libjsw home page is: wolfpack.twu.net
Swig home page is: www.swig.org
Ruby home page is: www.ruby-lang.org
Venom (predecessor of Irr) is:
venom.sourceforge.net
Special thanks to the folks at Rubyforge
for hosting my project.